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- Zone Raiders Mac Demo v1.0(MH)
- ------------------------------
-
- [*******************************************************]
- This release is for demonstration purposes only. It
- has not gone through any of the rigorous testing
- Virgin Interactive Entertainment and Image Space, Inc.
- require for an actual release software. This was
- released to demonstrate the Connectix camera video
- in the rear view mirror as a novelty for the MacHack
- programmer's conference. You must have the appropriate
- harware and software to add this functionality.
- [*******************************************************]
-
- ===========================================================
- This demonstration program is copyright (c) 1995 Virgin
- Interactive Entertainment and copyright (c) 1994-1996
- Image Space Incorporated.
- You may not disassemble, decompile or reverse engineer
- this demonstration program.
-
- This demonstration program is provided as is with no
- warranties of any kind expressed or implied. Virgin
- Interactive Entertainment and Image Space Incorporated
- will not, under any circumstances, be liable for any lost
- revenue or other consequential or incidental damages
- arising from the use of this demonstration program.
- ===========================================================
-
-
- ZONE RAIDERS COMPLETE RETAIL VERSION FEATURES
- --------------------------------------------------
- 16 Different Tracks
- 4 Player AppleTalk Network
- 4 Selectable Hovercars + 1 Secret Hovercar
- 8 Usable Weapons
- 25 Different Enemies
- MIDI & CD backround music (not included in demo)
-
-
- REQUIREMENTS
- -----------------
- Power Macintosh
- 8MB RAM
- 1MB Hard Disk Space (10MB for demo)
- CD-ROM Drive
-
- RECOMMENDED
- ---------------
- 75MHz 601 PowerPC CPU or faster
- 16MB RAM
- L2 Cache
- 56MB Hard Disk Space
-
-
- INSTALLATION
- -----------------
- To install, just double-click the self extracting archive
- and select a destination directory.
-
-
- ZONE RAIDERS TECH PROBLEMS
- ------------------------------
- Most problems encountered in running ZR are probably due to
- insufficient memory available. Zone Raiders requires 9MB of
- RAM to load, but only about 6MB to run. Hence, if you only
- have 8MB of RAM, you must use Virtual Memory to have enough
- memory to make it through the loading process.
-
- Having 12.5MB of free RAM available for Zone Raiders will
- speed things up significantly.
-
-
- CONTROL DEVICES
- --------------------
- Joysticks are supported by having them emulate the keyboard
- and/or the mouse. See the software that comes with the device
- for more information.
-
-
- IF YOU NEED ZONE RAIDERS INFO
- ----------------------------------
- If you would like to preorder or ask questions about Zone
- Raiders use the following numbers. Please call customer
- service/technical support to if you need help getting ZR
- to work correctly.
-
- Pre-Order 1-800-874-4607 (Credit Cards accepted)
- Fax PreOrder 1-619-530-2225
- International Pre-Order 1-619-490-9234
- Alternate order line 1-619-693-1200
-
- Customer Service/ 1-714-833-1999
- Technical Support
- Customer Service Fax 1-714-833-2001
- Virgin BBS 1-714-833-3305
-
- You may also write to us if you need hints or have any
- technical questions:
-
- RE: Hint Request
- Virgin Interactive Entertainment
- 18061 Fitch Ave.
- Irvine, CA 92714
-
- Make sure you include: Product name, type of computer
- you own, amount & configuration of memory, any additional info
- that you think may help us better understand your request,
- type of operating system or System version number & a detailed
- description of the problem.
-
-
- ZONE RAIDERS E-MAIL ADDRESS
- --------------------------------
- Have a comment? Find any bugs in Zone Raiders? You can
- make any ZR suggestions to the following E-Mail address:
- zone_raiders@vie.com
-
-
- VIRGIN WEB SITE
- ---------------------
- You can log onto our Web site at the following address:
- http://www.vie.com
-
- If you would like to give us any comments on Zone Raiders
- please use the following E-Mail address: zone_raiders@vie.com
-
-
- GAME MUSIC
- --------------
- Members of Virgin Studios Audio Department are also part of
- the band CONTAGION. If you like the music in the game, drop
- a letter to CONTAGION at:
- CONTAGION
- PO Box 91114
- Long Beach, CA 90809-1114
-
- GAME PLAY
- --------------
- The demo highlights driving on the Initiation track and
- the OutWorld. Your vehicle (a seriously modified antique)
- is equipped with a hoverplate and omnithruster, allowing for
- dangerously high speeds and neck-snapping maneuverability.
- An inertial mass brake is also available for those (rare)
- times when slowing down seems appropriate. Occasional use
- of brakes (hah!) and reverse thrust allows for more control
- to get through the track faster. Totally reckless driving
- (recommended) will sometimes result in a quick death.
- Restarts are automatic.
-
-
- DIFFICULTY LEVELS
- ----------------------
- There are 3 difficulty levels in this shareware Zone Raiders
- demo. The default level is the Rookie mode. The other
- 2 include the Veteran and the Raider modes. The major
- difference is the reaction that the player car has when it
- gets hit by a weapon. In the Rookie mode the reaction
- is minimal while in the Raider mode it is exaggerated.
-
- There is also a Recon mode which allows the player to drive
- around the track with no enemies or The Guardian activated.
- We like to call this mode the Sudden Death mode when playing
- in Network competition.
-
-
-
- DRIVING
- ------------
- Keyboard - Up/down arrows for thrust, left/right arrows for
- steering. Multiple keys may be pressed simultaneously
- (on older keyboards, use the numeric keypad for
- multiple keypresses.)
-
- Brakes override all thrust, and are very useful for slowing down.
-
-
- Key Function
- -------- -------------
- * up/down arrow forward/reverse thrust
- * left/right arrow left/right steering
-
- * z key slide left
- * c key slide right
- * w key brake
-
- esc, CMD-Q quit
-
- F1, CMD-1 window smaller
- F2, CMD-2 window larger
- F3, CMD-3 toggle dash
- F4, CMD-4 toggle mirror (only with dash)
- F5, CMD-5 horizon near/far
- F6, CMD-6 detail hi/low
- F7, CMD-7 sky on/off
- F8, CMD-8 toggle mouse driving on/off
- F9, CMD-9 save game to RAM
- F10, CMD-0 restore game from RAM
-
- F12 snap screen to a PICT file
-
- * space bar fire weapon
- * m key display automap (m or esc to exit)
-
- 1 choose laser
- 2 choose machine gun
- 3 choose plasma gun
- 5 choose grenades
- 6 choose rockets
-
- v key toggle V-Locator ping on/off
-
- - / shift- adjust rear view left/right
- + / shift+ adjust rear view up/down
-
- [**********************************************************************]
- The following are added in the MH version and require the rear view
- mirror to already be turned on (F4).
-
- CTRL-F4 toggles rear view mirror day/night modes
- OPTION-F4 toggles rear view mirror video modes
- (requires Connectix camera)
- [**********************************************************************]
-
- Outside view
- -----------------
- enter key toggle outside, inside views
- delete, page dn swing about vehicle
- home, end pitch about vehicle
-
-
- Don't forget to explore the option screen menus to change
- any settings and keyboard controls (marked with a * above)
- you may prefer.
-
-
- ZONE RAIDERS FAQ'S
- ---------------------------------------------------------
- * Questions apply to the shareware version only:
- Initiation and OutWorld
-
- What is the overall story plot?
- -----------------------------------
- Zone Raiders takes place in a nuclear ravaged world where the
- only hope is you. You will be fighting against an oppressive
- dictatorship called ECO (Ecological Containment Organization)
- that is trying to keep you under it's thumb.
-
- How do I activate the exit?
- ----------------------------------
- Follow your V-Locator which is the green radar type device on
- the dashboard. When the line is pointed up then you are headed
- in the correct direction. The V-Locator will point toward one
- piece but is possible to find another piece first. If that
- happens then you got lucky. The V-Locator will also beep faster
- the closer you get. The "v" key toggles the sound.
-
- How do I find the exit?
- ----------------------------
- Use the V-Locator also. After you've picked up the required pieces
- then it will point toward the exit. You can't exit until you've
- picked up all the required pieces.
-
- What's the V-Locator?
- --------------------------
- As was stated above, the V-Locator points the player in the correct
- direction. If it's pointed up then you're going toward a piece or
- the exit.
-
- What about the Guardian?
- -----------------------------
- The Guardian is the Master Protector of all the cities, including
- the Initiation track. You'll notice a green timer on your dash.
- When that counts to zero then The Guardian is on it's way so you'd
- better move fast. It's equipped with some mean weapons, so watch
- out.
-
- How do I keep The Guardian from coming out?
- ------------------------------------------------
- You'll notice some devices on the sides of track walls that look
- like kiosks. Those are called sensors. You'll also notice that
- if you blow one up then your green "count down timer" stops. If
- you go a little ways further down the track then it will begin to
- count down again. This is because ECO has planted these to warn
- the Guardian of intruders. If you're within sensor range then that
- means The Guardian is getting ready to come find you. If a sensor
- is destroyed ECO can no longer track anyone in that sensor range.
- The point is: BLOW UP THE SENSORS TO KEEP THE GUARDIAN FROM COMING
- TO GET YOU.
-
- What do the power ups do for me?
- -------------------------------------
- There are many power ups in the game. Some just add to your weapon
- ammo stockpile while others perform other functions. Here's a
- quick run down...
-
- Jet Pack Power Up: This will boost the thrust of the player
- for a few seconds.
-
- Shield Power Up: This will increase the player's shield by
- 25% of full capacity.
-
- Super Shield Power Up: This will increase the player's shield back
- up to 100%
-
- Hull Repair Power Up: This fixes damage to the hull of the hovercar.
-
- Machine Gun Power Up: The machine gun is a powerful weapon which
- will NOT cause you collateral damage if you
- get too close to what you are hitting.
-
- Plasma Ammo Power Up: This gives you a weapon more powerful than
- the default laser. The laser WILL cause you
- collateral damage if you get too close to
- what you are hitting. So don't get too close
- or you'll take damage too.
-
- Grenade Power Up: This gives you the most powerful weapon
- available to you. The longer you hold down
- the space bar/mouse button, then the
- higher and farther the grenades will go.
-
- Rocket Power Up: Rockets can target objects a long way away.
- But once fired, they go straight. If your
- target changes direction, the rocket will
- miss. This makes it an ideal weapon against
- fixed guns.
-
- What's this about Hull Damage?
- -----------------------------------
- On the dashboard of your hovercar you'll notice a long yellow line
- that turns to red on the left. This is your shield/hull indicator.
- The yellow part represents your shield while the red represents your
- hull. When the red is completely gone, then the gamer has been
- exterminated. The tricky part is that you could have one hull increment
- left, then pick up a Super Shield and have 100% shield again. All
- the while your hull damage is still severe. The shield power ups DO
- NOT fix hull damage. You need a Hull Repair power up for that.
-
-
- What about Network Play?
- -----------------------------
- There are two forms of Network play available in this version. One
- is the cooperative which can be played on any difficulty setting. The
- other is the Sudden Death Mode which is accessed when the Game Leader
- chooses Recon Mode. The Recon Mode is also located in the Options Screen
- under Difficulty settings and it deactivates all ECO enemies.
-
- Only one network game is possible at the same time.
-
- What do the Dashboard Icons mean?
- --------------------------------------
- There are quite a few dashboard indicators that can be used by the
- player. The vertical yellow line on the right side of the screen
- indicates the amount of ammo you have. When it's empty, you need to
- get more. The laser is endlessly full while the other two weapons
- run dry the more you fire them.
-
- You may also notice a green points icon. This will determine how
- you access new cars in the full retail version. The more points you
- get, the faster you gain new hovercars. This is not, however,
- implemented in this version.
-
- The Grenade Launcher has a small red bar underneath the monitor. This
- indicates the distance that it will shoot.
-
- What about secrets?
- ------------------------
- Even in this shareware version there are secrets. Just remember, if
- you think you can't drive somewhere, you're probably wrong.
-
- If you shoot a wall or a tower and it goes clank, keep shooting.
-
- If I really enjoy this Shareware Demo, who should I thank?
- ---------------------------------------------------------------
- Send your spirit of Shareware "THANKS" to:
- Image Space Incorporated
- c\o Java Fund
- 206 South Main Street, Suite 206
- Ann Arbor MI 48104 USA
-
- -----------------------------------------------------------------------
- Copyright (c) 1995 Virgin Interactive Entertainment.
- All Rights Reserved.
- Copyright (c) 1994-1995 Image Space Incorporated.
- All Rights Reserved.
- -----------------------------------------------------------------------
-